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2
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3
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Live classes. Live teachers.
Sketch
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Live classes.
Univext allows you to have live classes with expert teachers and provides you with the best tools to learn online and
the best learning experience. Take notes and download the material your teacher provides you with at any time.
Flexible schedule.
You can choose the schedule that suits you best and join the class whenever you want. You can also
watch the replays
of your past classes and learn at your own pace.
Learn with your friends.
You can invite your friends to join your class and learn together. Learning with your friends is more fun and
more efficient.
Online Sketch classes.
From beginner to expert.
Whether you're a beginner or an expert, we have the right teacher for you. Our teachers are experienced and will help you achieve your goals. They will help you in Sketch and will
make sure you become a master in no time.
Learn Sketch at your pace.
Whether you're a busy professional looking to enhance your skills, a student seeking additional academic support, or someone simply looking to pursue a personal interest, you have the
freedom to book classes when you solely want to.
Choose the modules you are interested in to become an expert in Sketch. On Univext, focus
on what you want to learn and pay only for the classes you need. Check the curriculums below to see the skills you can learn.
What is Sketch:
Sketch is a software that allows you to do graphic design, application and website design as well as interactive modeling. Created in 2010, Sketch is an application dedicated to graphic artists and designers who are looking for a clean and relatively web-specific tool. It is above all a vector drawing software whose functionalities are adapted to wireframing and application
design. It has a native macOS app, and non-Mac users can use the web app. To conclude, the integration of Sketch into the UI/UX processes is a success. It ensures consistency in the
layout, declination, prototyping, and UI boards of a project. Collaborative work with UX designers is also facilitated.
What you will learn and cover during your lessons:
Introduction to Sketch
This module provides an overview of Sketch, its interface, and its basic features. You will learn how to navigate the interface and customize your workspace to fit your needs.
In this module, you will learn how to create and manipulate basic shapes in Sketch. You will learn how to use the shape tools, adjust their properties, and combine them to create more complex designs.
In this module, you will learn how to import and manipulate images in Sketch. You will learn how to use the image tools, adjust their properties, and apply effects to your images.
This module covers the fundamental design principles that are important for creating effective designs. You will learn about typography, color theory, layout, and composition.
In this module, you will learn how to create designs specifically for web and mobile applications. You will learn about design patterns, screen sizes, and other considerations for designing in this context.
In this module, you will learn how to use more advanced Sketch tools to create complex designs, including the Pen tool, Boolean operations, and the Vector tool. You will also learn how to use grids and guides to create precise layouts.
This module covers best practices for designing responsive interfaces in Sketch. You will learn how to create responsive layouts using Sketch's built-in layout tools, as well as techniques for designing flexible components and grids.
In this module, you will learn how to use symbols and libraries in Sketch to create reusable design components. You will also learn how to share and manage symbols and libraries with your team.
This module covers the principles of design systems and how to create and use them in Sketch. You will learn how to document your design system, create a style guide, and use shared design assets.
In this module, you will learn how to use Sketch plugins and integrations to streamline your design workflow. You will also learn how to create your own plugins using Sketch's API.
This module covers techniques for prototyping and collaborating on designs in Sketch. You will learn how to create interactive prototypes using Sketch's built-in prototyping tools, as well as how to share designs and collaborate with your team.
This module covers advanced techniques for working with symbol libraries in Sketch. You will learn how to create and organize symbols, use overrides and variants, and work with nested symbols.
In this module, you will learn how to design responsive interfaces in Sketch. You will learn how to use artboards, layout grids, and responsive resizing to create designs that adapt to different screen sizes.
This module covers advanced techniques for vector editing in Sketch. You will learn how to use the boolean operations, vector tools, and path editing to create complex shapes and illustrations.
In this module, you will learn how to create interactive prototypes in Sketch. You will learn how to create hotspots, define interactions, and preview your designs on different devices.
In this module, you will learn how to collaborate and handoff designs in Sketch. You will learn how to use cloud services, export assets, and generate code for developers.
This module covers advanced techniques for designing interfaces that respond to different screen sizes and device types. You will learn how to use Sketch's built-in responsive design features, as well as how to create your own responsive components.
In this module, you will learn how to create interactive prototypes using Sketch's built-in prototyping tools. You will also learn how to use Sketch with third-party prototyping tools, such as InVision and Framer.
This module covers the principles of design systems and how to create and use them in Sketch. You will learn how to create reusable design components, style guides, and other assets that can be shared across teams and projects.
In this module, you will learn best practices for collaborating with other designers and stakeholders using Sketch. You will also learn how to optimize your workflow and integrate Sketch with other design tools and services.
This module covers advanced typography techniques for creating effective and engaging designs. You will learn how to use different font types, weights, and styles, as well as how to create custom typefaces.
In this module, you will learn advanced color theory principles and how to apply them to your designs. You will learn how to use color palettes, gradients, and other effects to create visually stunning designs.
In this module, you will learn advanced techniques for designing interfaces, including advanced layout techniques, creating responsive designs, and using symbols to create reusable design elements.
In this module, you will learn advanced techniques for designing interactions, including creating animations, using prototyping tools, and creating interactive prototypes.
This module covers workflows for collaborating with other designers and developers, including version control, design handoff, and using Sketch Cloud for collaboration.
In this module, you will learn how to create and use design systems in Sketch, including creating style guides, using shared libraries, and creating design tokens.
This module covers best practices for designing accessible interfaces, including designing for screen readers, using semantic markup, and creating accessible color palettes.
In this module, you will learn how to use advanced Sketch plugins to streamline your workflow and create more complex designs. You will learn how to use plugins for automating repetitive tasks, creating complex shapes, and integrating Sketch with other tools.
It's very simple. Register an account on Univext for free. After you have created your account, you will be able to book a free trial lesson with one of our teachers.